Craps Lay Strategy
In this article, I’ll lay out the top 7 strategy tips for craps beginners. 1 – Bet the Right Way. One thing that can get lost in a gambling strategy (somehow) is the importance of not just playing the game the right way, but betting the right way as well. For this particular game, betting the right way means something additional. This strategy can grind on a cold game with 7 outs. It can grind a hot table as well if the shooters are rolling any winner 7s The best is a choppy table with 7outs and winner 7s. I like to lay the 6/8 starting on the come out. After the point is established I stay up for few rolls.
The concept is: Do absolutely nothing on comeout roll until point is established. Therefore you would place no bets but just observe. If point is anything but 4 or 10 also do nothing. If point is 4 or 10 place Dont Pass Line bet with maximum odds plus lay with maximum odds the other number. So if point is 4 lay the 10 and viceversa.
I am not stating that this is a 'system' but only an enquiry as to whether the casino would allow it.
I know that many casinos dont like observers with only sporadic bets, so in that case would it then be allowed to place a Pass and Dont Pass Line bet at the same time?
Thank you in advance for your replies.
With this betting pattern even if a dont pass is allowed after the point, the dice goddess will smile upon you and the shooter will throw your non-point 4/10 then make the point.
... If point is 4 or 10 place Dont Pass Line bet with maximum odds plus lay with maximum odds the other number.
Once the point is established, you are not allowed to bet the Don't Pass. You are allowed to lay either number and pay a commission on that wager. Given that there is a commission, the casino has an advantage over you, but that is an expected part of the game.It is not meaningful to refer to 'maximum odds' on a lay bet; it is just a lay bet. Odds bets are for Pass, Don't Pass, Come, or Don't Come wagers and may be added after the number for that base wager is established.
On related matters, you are allowed to add a Pass wager after the point is established, because that is to the house's benefit -- you have missed out on your advantage on the come out roll and are at a disadvantage from then on. You are also allowed to take down a Don't Pass wager or a Don't Come wager after the number is established, since that is to the house's advantage also. In summary, they allow you to change Pass/Come/Don't wagers (after the point is established) only in cases where it would be stupid for you to do so.WatchMeWin
Where the dice are ice cold
All the dealers are angry
And the servers are old
Yea, I know a casino
Where the players all lose
They hang out there all day
Just to get some free booze
Try playing the Pass
Then switch to the Don't
You can lay all you want
But they still say you won't
Lots of people sit around and only bet/shoot for themselves, I don't see how this is any different. Of course, all it takes is one supervisor having a bad day...
Craps Strategy 888
1) Place a Pass and Don't Pass Bet each time on the come-out roll. This will avoid the questioning of whether you can place the Don't Pass after point is established. Yes, I know that they will cancel each other out but that's the whole idea. Yes, I also know, good luck getting the pit boss to let you get away with that for too long but you might be able to make a good argument... before they throw you out.
2) Go Lay the 4 and 10 when one of them is the point.
3) Then go to maximum odds on the Don't Pass. Understandably it's 1:2 but if I am not mistaken Main Street Station goes to 20x Odds and Casino Royale and Eastside Cannery go to 100x Free Odds, so if you load up it 'might' work (if Lady Luck is smiling...)
Thoughts?
1) Place a Pass and Don't Pass Bet each time on the come-out roll. This will avoid the questioning of whether you can place the Don't Pass after point is established. Yes, I know that they will cancel each other out but that's the whole idea. Yes, I also know, good luck getting the pit boss to let you get away with that for too long but you might be able to make a good argument... before they throw you out.
To figure the house advantage on doey-don't, multiply 1.41 X 2.The Wizard has it all laid out in the defnitive detail at:
https://wizardofodds.com/games/craps/basics/#toc-DefiningtheHouseEdge
Look at the section on Multi-Roll Bets
Other than some weird looks, I would be surprised if anyone gave you trouble. Casinos really don't make it a habit to stop allowing people to put money on the table. Just steer clear from being that a-hole that cheers loudly during a seven out.
1) Place a Pass and Don't Pass Bet each time on the come-out roll
2) Go Lay the 4 and 10 when one of them is the point.
1) I don't know that any casino will not allow you to bet on both Pass and Don't Pass. The house still has an advantage because you lose when a 12 is rolled.
2) Why not Lay 4 & 10 every time?odiousgambit
Thoughts?
Take this to the bank: something on the order of billions of players since Bank Craps was introduced have studied every angle, pondered every nook and cranny, poured over every fact and fallacy, just absolutely bled all over the table in gargantuan efforts to beat the house. So when you come up with the bright idea of hedging the main bets, you can be sure, absolutely sure, that millions of guys have thought of that before and yet they go home just as broke as everybody else.That's why coming to this site is an opportunity to get educated. You will have to be able to be selective; when it comes to Craps, there are members here who will post wildly incorrect stuff. But you will also hear it said that no combination of bets that have a house edge can result in a bet that favors the player. Each bet has an undefeatable Expected Value, and if you combine these bets, you add the EVs into a sum that is the total EV.
Pass and Don't Pass each have a house edge. If you make both bets, you are betting twice as much with not much chance at variance either - the house loves it. Each bet - each - has an undefeatable negative expectation. That you only play the odds on one side [I hope so!] does not make this smarter, instead you are paying more to play.
What is the 'Best' Progression for You?
You have read the books, you have taken the class and you have practiced your throw religiously for several weeks. You are finally to the point where you feel you can go attack the casino and make a 'withdrawal' at the craps table. When you finally arrive you notice a table that has your position available and it is not very crowded. You move to the table, buy in and the dice are about to be passed to you. You focus on the dice in the center of the table; determine what you need to do to quickly set the dice. The stickman slides the dice in your direction. You quickly set them, focus on your spot and launch them. They travel beautifully together, land softly, touch the back wall and die together. Your point is established and you place the six and eight for $12 each. You continue to roll for who knows how long. You are completely in the zone, hitting number after number. You are oblivious to your surroundings. All you energy and attention is on the dice. Eventually you are pulled from your zone by the inevitable words: 'Seven-out, line away.' You look at your watch – you have been rolling for 35 minutes. You are ecstatic. Everything has worked just the way you dreamed. Then you look at your chip rack and put the haphazardly placed collection of chips in order and count them. You find you are up 15 units. This is great, you think, but with a 35-minute roll it should have been more. Then it dawns on you – you did not press your bets.
This is a very common occurrence among those who are reasonably new to careful shooting. You get into the zone and just don’t think about anything but throwing the dice. What you need to do is find a way to increase your bets and do it in a nearly automatic way. There are many progression methods available, but many of them require some mental gymnastics that tend to throw you out of the zone. Keep in mind that it is always prudent to only increase your bets on profits. If you are betting the six and eight, you will need at least two wins – three is better – before starting any progression. If you are betting the inside numbers you need three to four wins before increasing your bets.
Two of the simplest progressions are the press-and-pull (or the pull-and-press variant) and the up-a-unit. As the name implies, the press-and-pull progression alternates between pressing the place bet when the number hits and pulling the profits when it hits. For example you place a $6 six. The first time it hits you take $6 of the $7 you win and press the six to $12. The next time a six rolls you take the $14 win (pull) and put it in your rack. Next hit on the six you use $12 of you $14 win and press the six to $24, etc. Since the dealer automatically knows the amounts you need in order to press a bet, the only thing you need to remember is whether you want to press or pull. This can be easily tracked by putting the same number of chips as you have place bets flat in the chip rack beside each other. For the press-and-pull progression have the chips pointing toward the table – indicating that you want to have the money go in that direction when the number hits. Once you press a bet, flip the corresponding chip to face you – indicating that you want to money to go in your direction when it hits the next time. Keep alternating as it hits.
The up-a-unit progression adds one unit to the place number each time it hits. Using the same $6 place bet on the six, the first time the six hits, you say 'up a unit, please' and the dealer will put $6 of your $7 win on the six and give you $1. The next time the six hits, the dealer will take $6 from your $14 win and add it to the bet on the six and give you $8. Each time the six hits, the dealer will add $6 to the bet and return the difference to you. This is the simplest progression of which I am aware. The only thing you have to remember is 'up a unit'. It is also noteworthy to mention that until you have hit a number at least 7 times, you will win more money playing up-a-unit than press-and-pull. The only exception is hitting the 5, 6, 8, or 9 exactly two times using the press-and-pull method.
So there you have it - two simple progression strategies. What could be simpler than just saying 'up a unit, please' each time a number hits? Also, this simpler method actually pays better most of the time. Remember two things, however, only raise your bets on winnings and practice is the key to performance and practicing progressions at home will make them a natural part of the routine. Make progressions a part of your winning strategy. For more please read more about progression betting strategies with Parts 2 and Part 3 in this series.
Craps Strategy Card
Also remember; accept that some days you're the pigeon, and some days you're the statue.
Craps Lay Bet Strategy
Stickman